The N maps to a Direct3D display adaptor. Normally output_log.txt is written in the *_Data folder next to the game executable, where Debug.Log output is printed.Īllows the game to run full-screen on another display. If another instance is already running then launching it again with -single-instance will just focus the existing one.ĭo not produce output log. Make the game use Direct3D 11 for rendering.Īllow only one instance of the game to run at the time. This is mostly useful for building automated test suites, where you want to ensure rendering is exactly the same no matter what graphics card is being used. The DirectX SDK has to be installed for this to work.
#UNITY PC BUILD RESOLUTION SOFTWARE#
Make the game run using Direct3D’s “Reference” software renderer. As of Unity 2017.3 the D3D9 support has been removed. Make the game use Direct3D 9 for rendering. Make the game use Vulkan for rendering, even if Direct3D or OpenGL is available. With this argument, Unity will detect all the features the platform support to run with the best OpenGL version possible and all available OpenGL extensions Make the game use the new OpenGL back-end for rendering. Make the game use the legacy OpenGL back-end for rendering, even if Direct3D is available. This is mostly useful for running servers for networked games. The game will not display anything or accept user input.
#UNITY PC BUILD RESOLUTION HOW TO#
Engine:Unity/Porting will explain how to make your own unofficial port of the game.įorces the screen selector dialog (aka the Unity Configuration Tool) to be shown. However, this is heavily dependant on the engine version it was made on as the support started from Unity 4 up to the recent and there may be some issues upon doing it. It is entirely possible to port the game into other platform or architecture, even if it didn't receive the official release, for example to Linux. Manually port the game to other platform or architecture If there is no easy way to access the launcher, use the -show-screen-selector command line argument to access it instead.Holding down ⇧ Shift or Alt on launch opens it for some games.There might be a shortcut for it in the start menu.Steam, Origin) might expose this as an option either through the context menu, or when launching the game. Games on digital distribution platforms (e.g.Check if there is a shortcut that allows easy access to the configuration tool.